TRAPPED
3D Animation
Invisibility, a concept that many of us are all too familiar with due to the global COVID19 pandemic. From the “invisible” disease itself to humanity becoming invisible to each other, we seem to be very poorly affected by things not within our sight. Amidst all the chaos that is caused by this disease, many of us are getting beaten down and eaten up by something that, although invisible, causes very negative repercussions on our mental health – our thoughts. Trapped tells the story of a person getting lost within their mind/thoughts. Whether you are for or against government-mandated lockdowns, we can all agree that they can have a considerable negative effect on our mental wellbeing. Although the goal is to reduce the spread of the disease, the isolation we must endure causes another deadly disease to spread – a disease that affects people of all age groups, backgrounds and medical records. One that gives something that is completely invisible (your thoughts) the ability to cause you to suffocate, and gets you lost without stepping outside of familiarity. This animation depicts the struggles that I have faced within the past year. I have been isolated at home with more leisure than I know what to do with; resulting in me getting lost within my mind as I overthink just about everything. At times, I become so caught up within my own head that it feels like I am enslaved to my own thoughts; the longer that this goes on, the more and more it seems like there is no way of escape. Trapped tells this story by following a character through a maze. We see an individual navigating through this confusing space with no direction. Finally, as the camera zooms out, it is revealed that the maze is in the shape of a brain – the brain of the character itself.
Project Completed using Autodesk Maya & Adobe Premier Pro